by Alton » Tue Jan 19, 2010 8:06 pm
For Alton
Dedicated Martial Artist
Name: Minato Shoo (Shoo is the given name, Minato is the family name)
Zanji Shinjinken-Ryu and Shao-Lin Kung Fu
4d6.takeHighest(3)=14, 4d6.takeHighest(3)=13, 4d6.takeHighest(3)=17, 4d6.takeHighest(3)=17, 4d6.takeHighest(3)=13, 4d6.takeHighest(3)=11, 4d6.takeHighest(3)=14, 4d6.takeHighest(3)=12
1d6=4, 1d6=3
IQ: 20
ME:14 +2 (Zanji) +2 (Shao)
MA:13
PS:13 +2 (Shao) +1 (Wrist Hardening) +1 (Iron Hand) +2 (gym)
PP: 21 +2 (Zanji) +1 (Shao)
PE:14 +1 (Zanji) +1 (Shao) +1 PE
PB:11 +2 (gym 1d4=2)
SPD:12
Chi: +10 (Zanji)
SDC: 25 +10 (Shao) +4 (Wrist Hardening) +5 (Iron Fist) +12 (gym 3d6=12)
+2 Damage for hand Strikes
Shoa-lin
+3 Roll with Punch/fall/Impact, +2 Strike, Crital Strike on 19/20, Critical Strike from Behind
Zanji
+2 Strike, +1 dodge, +1 Roll with Punch/fall/Impact, Critical Strike from behind
+6 Initiative +2 Parry, +4 dodge (Zanshin)
Speak Korean
Read/Write (Korean)
Basic Mathematics
Secondary Skills
Language English
Cooking
Languages: Chinese *
Gymnastics *
Taoism *
Language: Japanese **
Bonsai **
Calligraphy **
Go **
Archery **
46% Prowl **
Zen **
50 % Sense of Balance
70% Climb Rope
20% climbing
70% Back Flip
+3 rolld with Punch/fall
Leap 4 feet hight and 4 feet long
Zanji Shinjinken-Ryu
Attacks: 4
Escape Moves: Roll with punch/fall/impact, Maintain Balance
Basic Defensive Moves: Dodge, Pary, Automatic Parry
Advanced Defenses: Multiple Dodge, Circular Parry, Comgination Parry/Attack, Power Block/Parry (does damage!), Automatic Roll, Breakfall
Hand Attacks: Strike.
Basic Foot Attacks: Kick Attack, Bakcward Sweep.
Jumping Foot Attacks: Jump Kick
Special Attacks: Death Blow, Leap Attack, Combination Strike/Parry, , Combination Grab/slash (special), Forearm
Weapon Katas: Naginata
Modifers to Attacks: Pull Punch, Knock-out/Stun, Critical Strike, Critical Strike from Rear
Martial Art Powers:
Kaijutsu
Martial Art Awareness or Zanshin
Secondary Martial Arts
Shao-lin Kung Fu
Attacks 3
Escape Moves: Roll with punch/fall/impact, Back Flip
Attack Moves: Leap, Back Flip
Basic Defensive Moves: Dodge, Pary, Automatic Parry
Advanced Defenses: Multiple Dodge, Combination Parry/Attack, Disarm
Hand Attack: Strike, Knife Hand, Double-Knuckle Fist, Backhand, Balm Strike
Basice Foot Attacks: Kick Attack, Tripping/leg Hooks, Snap Kick, Crescent Kick, Wheel Kick
Jumping Foot Attacks: jump Kick
Special Attacks: Death Blow, Leap Attack, Forearm
Holds/Locks: Arm Hold, Leg Hold, Body Hold, Neck Hold
Modifiers to Attacks: Pull Punch, Knock-out/Stun, Critical Strike, Critical Strike From Rear
Special Katas: Dragon
Powers
Wrist Hardening